The Idea Maze

Before building, map the space: the key forks, dead ends and dependencies—so you can choose a promising path and run smarter tests.

Author

Chris Dixon (2013; building on Balaji S. Srinivasan’s “Startup Engineering” lectures)



Chris Dixon’s Idea Maze frames startup/product creation as navigating a maze of choices—technology, business model, go-to-market, timing, regulation, and more. Great founders study prior attempts, imagine how the maze might shift, and plan sequence and wedge entry points before running experiments. Use it as a thinking tool to reduce naive detours, not as a crystal ball. 

How it works


Map dimensions – tech approach, target segment, price model, distribution, data/standards, complements, regulation. Each creates forks. 

Sequence matters – decide build order (what must precede what), entry wedge, and triggers that open new corridors (platform shifts, cost curves). 

Study prior art – list who tried what, why they failed/succeeded, and what has changed (devices, bandwidth, APIs, costs). 

Choose corridors, not points – prepare 2–3 plausible routes with pre-defined switch rules if facts contradict assumptions.

Probe, don’t pontificate – run cheap tests to validate corridor assumptions; update the map as reality pushes back.

Use-cases


Zero-to-one product/venture ideation.

Entering regulated or multi-sided markets (payments, health, marketplaces).

Major pivots where distribution or complements change the viable path.

Technical strategy when platform or cost curves are in flux (AI, edge, new standards). 

Pitfalls & Cautions


Retrospective coherence – the maze can look obvious only after success; treat it as a planning aid, not prophecy. (Critiques: execution and effectual, improvisational learning often dominate.) 

Over-planning – months mapping, little learning; bias to short probes.

Ignoring distribution – great tech in a corridor with no repeatable channel.

False “why now” – hype without a real wall moving (cost/UX/regulation).

Single-path dogma – lock-in to one corridor; keep alternates with pre-set switch rules.

Recent Mental Models

Click below to learn other mental models

  • The Idea Maze

    The Idea Maze

    Before building, map the space: the key forks, dead ends and dependencies—so you can choose a promising path and run smarter tests.

  • Thucydides Trap

    Thucydides Trap

    When a rising power threatens to displace a ruling power, fear and miscalculation can tip competition into conflict unless incentives and guardrails are redesigned.

  • Zero to One

    Zero to One

    Aim for vertical progress—create something truly new (0 → 1), not just more of the same (1 → n). Win by building a monopoly on a focused niche and compounding from there.